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Urban Airstrike

Quick cinematic sketch created in a single evening.
The piece originated from a spontaneous burst of inspiration following the release of a new War Thunder closed beta and a desire to capture a sense of large-scale, high-speed action.

AI-assisted generation was used selectively during early iterations to explore composition, scale, and urban massing, functioning as a rapid ideation and reference tool rather than a final solution.
Key elements and artistic direction were defined manually: aircraft were blocked out in 3D to ensure accurate perspective, proportions, and lighting, after which the scene was refined through extensive photobashing and overpainting.

The primary focus was on mood, dynamism, and cinematic impact, prioritizing visual storytelling and energy over final-level polish.

Skech

Skech

Generation, I decided to test Flux2, and then processed it in WAN2.2

Generation, I decided to test Flux2, and then processed it in WAN2.2

Render

Render